VGA Reader (Digital Copy) - Issue 3
A downloadable academic journal
The VGA Reader is a peer-reviewed journal for video game audiences and video game practitioners interested in the history, theory, and criticism of video games, explored through the lens of art history and visual culture. Its primary aim is to facilitate conversation and exploration of video game art, documenting and disseminating discourse about the far-reaching influence of video games on history, society, and culture.
This is a digital copy of the VGA Reader Issue 3.
Editor-in-Chief: Tiffany Funk
Managing Editor: Michael Reed
Staff Editor: Harrington Weihl
Designer: Eleanor Schichtel, Levi Sherman
Editorial Board: James Conley, Quinn Hartman, Reem Hilu, Stephan Moore, Bill Patterson, Whitney Pow, Maureen Ryan, Joyce Rudinsky, Brian Schrank, Victoria Szabo, Christopher Totten, Kelli Wood
VGA Director of Exhibitions and Programs: Chaz Evans
In order to download this academic journal you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:
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