A downloadable academic journal

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The VGA Reader is a peer-reviewed journal for video game audiences and video game practitioners interested in the history, theory, and criticism of video games, explored through the lens of art history and visual culture. Its primary aim is to facilitate conversation and exploration of video game art, documenting and disseminating discourse about the far-reaching influence of video games on history, society, and culture. 

This is a digital copy of the VGA Reader Issue 3.

Editor-in-Chief: Tiffany Funk

Managing Editor: Michael Reed

Staff Editor: Harrington Weihl

Designer: Eleanor Schichtel, Levi Sherman

Editorial Board: James Conley, Quinn Hartman, Reem Hilu, Stephan Moore, Bill Patterson, Whitney Pow, Maureen Ryan, Joyce Rudinsky, Brian Schrank, Victoria Szabo, Christopher Totten, Kelli Wood

VGA Director of Exhibitions and Programs: Chaz Evans


Buy Now$5.00 USD or more

In order to download this academic journal you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

VGAR 3.pdf 39 MB

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